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Softimage 3d history
Softimage 3d history





  1. #Softimage 3d history install#
  2. #Softimage 3d history software#

#Softimage 3d history software#

But the main goal from the beginning was to end with the competition because Softimage after developing ICE in version 7.0, started to gain much attention in effects productions, highlights on websites of the area and the number of users began to grow.īeing at Autodesk the development was gradually stopping and the team that developed the software was transferred to the development of the Maya. Although Autodesk has always said that the Softimage would have a bright future in Autodesk, in March 2014 they announced that the version of Softimage 2015 would be the last. After purchasing Softimage from Avid on October 23, 2008, Autodesk has stopped all marketing of the software, never saw an ad in magazines and websites. Softimage is one of the best softwares for visual effects, unfortunately fell into the hands of a wrong company. Can also be used in conjunction with ICE to interact with objects in the 3d scene, I never seen similar interaction in other software.Ĭreating tools, modifiers, rigs, particles, fluids … all in other softwares would need a script or a plugin, in Softimage depending on the complexity you can resolves by yourself, without having an advanced knowledge of scripting, simply connecting nodes, more advanced than that only in Houdini, but Softimage is more artistic friendly. The best management system of render passes, very intuitive and powerful.Īnimation transfer between different Rigs, and also to transfer the mocap to rig, roughly speaking does what Motion Builder does.įor transferring texture UVs, envelope weighting, and other data between objects that don’ t share the modeling relation, such as high and low-resolution versions of the same character.Ī very intuitive and powerful way to edit and mix multiple animations, objects, character rigs, shape deformers, particles caches…Ī node-based compositing system that besides the composition itself, can be used to modify, animate textures, without needing a pre-render. In explorer I can see and access everything in the scene, objects, hierarchy, render passes, materials, deformers, scripts, images, sound, I’ve never seen another software I can do this in a single window.

#Softimage 3d history install#

Softimage is also the best option for artists freelancers or small studios, as it comes with enough tools to any task, without the need to install several plugins and scripts to start working, you don’t need to have a knowledge of programming to get more sink on a task, using ICE (Interactive Creative Environment )is very easy modify, create a tool, or access and modify data.Īmong the main features of Softimage compared with others DCC I highlight: Launched in 2000, the Softimage XSI was a complete restructuring of the Softimage|3d, using all the knowledge and experience already tested in major productions effects, with a new architecture, interface, and improved workflow focus on the artist. Jurassic Park and Starship Troopers were the main movies that influenced me to work with 3d, and in the games Myst, Riven, Final Fantasy VII. Softimage XSI is the newest and modern software of the 3 (Softimage, Max and Maya), Softimage XSI 1.0 was released in 2000, but based on Softimage|3d, released in 1988 used by Industrial Light and Magic to animate the dinosaurs, from the movie that revolutionized the digital effects in 1993, Jurassic Park and other major productions. I thought the modeling in 3ds Max was excellent, but when I try to do some character modeling, it would take a lot to get a good result, when adapted in Softimage, found it amazing agility in modeling, in the selection of components, in general or partial modification of the mesh, actually a step forward in all aspects, and realize how much workflow in 3ds Max was limited, disorganized and slow. At first I found it a very weird software, but then I understood well the workflow, with the help of some DVD classes.

softimage 3d history

I always wanted to learn it since when I saw a making of on a magazine, showing the production of Jurassic Park made by ILM in Softimage|3d, for Silicon Graphics Irix stations.

softimage 3d history

My Starting with Softimage XSI I started using Softimage XSI later in 2004, version 4.2, before that I was using 3ds Max.







Softimage 3d history